Block
Person on bicycle G front view
Enhance your floor plan and interior design projects with the Person on bicycle G front view CAD block from the People - 3 views library. This detailed block measures 60.2cm in width and 163.1cm in height, offering a realistic representation perfect for adding human scale to your drawings. Ideal for architects and interior designers, this block not only saves time but also adds a dynamic element to your presentations. Whether you are showcasing outdoor landscapes or urban environments, its precision enhances the overall visual impact, supporting better client presentations and scalability.
Brand | Generic |
Width | 60.2cm / 1' 11.7" |
Height | 163.1cm / 5' 4.2" |
Precise Dimension Details
The Person on bicycle G front view block provides accurate dimensions of 60.2cm in width and 163.1cm in height, ensuring perfect scaling in any architectural or interior layout. This helps in presenting proportionate and realistic designs.
Multiple Viewing Angles
Switch effortlessly between front, side, and top views with this People - 3 views library block, allowing for flexible integration into various parts of your design without compromising on detail or accuracy.
Versatile Design Applications
Use this block to add human elements in diverse settings like parks, streetscapes, or commercial spaces. Its versatility allows it to fit into various design narratives and enhance storytelling in your visual presentations.
Enhance Client Presentations
Incorporate this block into client presentations to illustrate scale and context effectively. It adds a dynamic touch to your designs, making them more engaging and easier for clients to visualize.
Compatible with Various Styles
The Person on bicycle G front view block integrates seamlessly with different architectural and interior styles, from modern urban landscapes to residential layouts, ensuring adaptability and consistency across projects.
Time-Saving Design Feature
By utilizing pre-drawn CAD blocks like this one, designers can significantly reduce the time spent on creating human figures, allowing them to focus more on the creative aspects of their projects.